WEAPONFILE\displayName\Grim Reaver\modeName\\playerAnimType\other\altWeapon\\DualWieldWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\spread\penetrateType\medium\impactType\shotgun\inventoryType\primary\fireType\Single Shot\clipType\bottom\twoHanded\1\rifleBullet\0\doGibbing\0\maxGibDistance\1000\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\noPartialReload\0\segmentedReload\1\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\DualMag\0\mountableWeapon\0\dualWield\0\noThirdPersonDropsOrRaises\0\sharedAmmo\0\ammoCountClipRelative\1\continuousFire\0\fullMetalJacket\0\hollowPoint\0\rapidFire\0\isCarriedKillstreakWeapon\0\useAltTagFlash\0\autoAimRange\500\aimAssistRange\600\aimAssistRangeAds\1000\enemyCrosshairRange\720\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\maxHorTurnSpeed\0\maxVertTurnSpeed\0\gunMaxPitch\80\gunMaxYaw\15\lowAmmoWarningThreshold\0.33\unlimitedAmmo\0\ammoName\striker_mw3_ug\maxAmmo\6\startAmmo\6\clipName\striker_mw3_ug\clipSize\22\shotCount\22\dropAmmoMin\48\dropAmmoMax\48\dropClipAmmoMin\0\dropClipAmmoMax\1000\reloadAmmoAdd\1\reloadStartAdd\1\jamFireTime\0.05\overheatWeapon\0\coolWhileFiring\0\overheatRate\1\cooldownRate\30\overheatEndVal\25\damage\580\minDamage\72\maxDamageRange\300\minDamageRange\900\playerDamage\30\bulletImpactExplode\0\explosionRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\locNone\1\locHelmet\2\locHead\2\locNeck\2\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSoundPlayer\\spinLoopSound\\startSpinSoundPlayer\\startSpinSound\\stopSpinSoundPlayer\\stopSpinSound\\loopFireSoundPlayer\\loopFireSound\\loopFireEndSoundPlayer\\loopFireEndSound\\fireTime\0.17\lastFireTime\0\fireDelay\0\reloadTime\0.65\reloadEmptyTime\0.65\reloadEmptyAddTime\0\reloadStartTime\1.146\reloadEndTime\0.432\reloadAddTime\0.3\reloadStartAddTime\0.85\reloadQuickTime\0\reloadQuickEmptyTime\0\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\rechamberTime\0\rechamberBoltTime\0\dropTime\0.829\raiseTime\1\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\1\emptyDropTime\0.43\emptyRaiseTime\0.75\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\lowReadyInTime\\lowReadyLoopTime\\lowReadyOutTime\\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.15\slideInTime\0.5\dtpLoopTime\0.6\dtpOutTime\0.25\deployTime\0.5\breakdownTime\0.5\tracerFrequency\1\tracerWidth\10\tracerLength\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\0\posRotRate\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.75\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\0\dtpBobV\0\dtpScale\1\mantleOfsF\-1\mantleOfsR\-1\mantleOfsU\2\mantleRotP\10\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\0\proneRotR\0\proneOfsF\0\proneOfsR\0\proneOfsU\0\posProneMoveRate\0\posProneRotRate\0\proneMoveMinSpeed\0\proneRotMinSpeed\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\3\hipIdleAmount\15\adsIdleAmount\2\hipIdleSpeed\5\adsIdleSpeed\0.8\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\5.5\adsAimPitch\-0.1\adsTransInTime\0.2\adsTransOutTime\0.2\adsTransBlendTime\0.1\adsReloadTransTime\0.5\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov1\50\adsZoomFov2\50\adsZoomFov3\50\adsZoomSound\\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsBobFactor\0.7\adsViewBobMult\0.2\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\5\hipSpreadDuckedMin\5\hipSpreadProneMin\5\hipSpreadMax\5\hipSpreadDuckedMax\5\hipSpreadProneMax\5\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0.1\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\50\hipGunKickPitchMax\60\hipGunKickYawMin\-30\hipGunKickYawMax\30\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\0\adsGunKickYawMax\25\adsGunKickAccel\260\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\hipViewKickPitchMin\85\hipViewKickPitchMax\95\hipViewKickYawMin\-55\hipViewKickYawMax\55\hipViewKickCenterSpeed\1000\adsViewKickPitchMin\85\adsViewKickPitchMax\95\adsViewKickYawMin\-55\adsViewKickYawMax\55\adsViewKickCenterSpeed\1000\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\8\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\fightDist\720\maxDist\680\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\adsOverlayAlphaScale\1\gunModel\viewmodel_mw2_striker_ug\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewhands_usmc\worldModel\weapon_mw2_striker_ug\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\idleAnim\viewmodel_striker_idle\emptyIdleAnim\viewmodel_striker_idle\fireAnim\viewmodel_striker_fire\lastShotAnim\viewmodel_striker_fire\rechamberAnim\\reloadAnim\viewmodel_striker_reload_loop\reloadAnimRight\\reloadEmptyAnim\viewmodel_striker_reload_loop\reloadStartAnim\viewmodel_striker_reload_intro\reloadEndAnim\viewmodel_striker_reload_out\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_striker_pullout\dropAnim\viewmodel_striker_putaway\firstRaiseAnim\viewmodel_striker_pullout\altRaiseAnim\viewmodel_striker_pullout\altDropAnim\viewmodel_striker_putaway\quickRaiseAnim\viewmodel_striker_pullout\quickDropAnim\viewmodel_striker_putaway\emptyRaiseAnim\viewmodel_striker_pullout\emptyDropAnim\viewmodel_striker_putaway\sprintInAnim\viewmodel_striker_sprint_in\sprintLoopAnim\viewmodel_striker_sprint_loop\sprintOutAnim\viewmodel_striker_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_striker_fire_ads\adsLastShotAnim\viewmodel_striker_fire_ads\adsRechamberAnim\\adsUpAnim\viewmodel_striker_ADS_up\adsDownAnim\viewmodel_striker_ADS_down\deployAnim\\breakdownAnim\\dtp_in\viewmodel_striker_d2p_in\dtp_loop\viewmodel_striker_d2p_loop\dtp_out\viewmodel_striker_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\meleeAnim\\meleeChargeAnim\\meleeTime\0.8\meleeChargeTime\1.159\meleeDelay\0.079\meleeChargeDelay\0.1\meleeChargeRange\0\meleeDamage\25\useAsMelee\0\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\sprintCameraAnim\\dtpInCameraAnim\t5_viewmodel_camera_dtp_in\dtpLoopCameraAnim\t5_viewmodel_camera_dtp_loop\dtpOutCameraAnim\t5_viewmodel_camera_dtp_out\mantleCameraAnim\t5_viewmodel_camera_mantle\viewFlashEffect\weapon/muzzleflashes/fx_zombie_shotgun_flash_base_ug\worldFlashEffect\weapon/muzzleflashes/fx_zombie_shotgun_flash_base_ug\viewShellEjectEffect\weapon/shellejects/fx_shotgun\worldShellEjectEffect\weapon/shellejects/fx_shotgun\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\wpn_weap_pickup_npc\pickupSoundPlayer\wpn_weap_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\weap_striker_fire_ug\fireSoundPlayer\weap_striker_fire_ug_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_spas_dryfire_npc\emptyFireSoundPlayer\wpn_spas_dryfire_plr\crackSound\\whizbySound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\wpn_spas_raise_npc\raiseSoundPlayer\wpn_spas_raise_plr\firstRaiseSound\wpn_spas_1straise_npc\firstRaiseSoundPlayer\wpn_spas_1straise_plr\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\hud_icon_spas12\killIcon\hud_icon_spas12\dpadIcon\\ammoCounterIcon\hud_icon_spas12\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\1:1\ammoCounterIconRatio\1:1\ammoCounterClip\Shotgun\flipKillIcon\1\reloadRumble\\fireRumble\shotgun_fire\adsDofStart\2\adsDofEnd\17\ikLeftHandOffsetF\2\ikLeftHandOffsetR\0\ikLeftHandOffsetU\1\ikLeftHandRotationP\40\ikLeftHandRotationY\0\ikLeftHandRotationR\0\ikLeftHandProneOffsetF\2\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0.5\ikLeftHandProneRotationP\40\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\-0.5\ikLeftHandUiViewerOffsetU\1\ikLeftHandUiViewerRotationP\20\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\hideTags\\notetrackSoundMap\weap_striker_lift_plr weap_striker_lift_plr
weap_striker_clipin_plr weap_striker_clipin_plr
weap_striker_chamber_plr weap_striker_chamber_plr
weap_striker_end_plr weap_striker_end_plr